Game Design

What is a game? 

The question is really intense and complicated because people have a different definitions of what game is. A person might say a math game is not a game and another might say it is so what is a game? The preferred definition of what a game is in this first article I read What is a game Anyway?  was "a play activity with rules that involve conflicts" but from what I have learned in that article it's much deeper than that. the article talks about the importance of using "critical vocabulary" to discuss about  what game is and "critical" not meaning we are trying to find a fault with a game but to analyse and consider how everything fits together both the good and the bad 

some the definitions of what a game is from different resources have some common elements if not all. These elements allow us to discuss about what a game is. Some of the elements mentioned include games are an activity, games have rules, games have conflict, games have goals, games involve decision making, games are artificial they safe because they are outside ordinary life and games have no material gain. If anyone try to come up with a definition of what a game is it will likely be imperfect as well, normally games use problems with definitions. 

 

The first article gave me what to think about if I was creating a game, I would have to think about all the elements that makes a game, I would have to use critical vocabulary meaning I would have to consider both the good and the bad then I would able to communicate about the fundamental game design concepts.
I was able to make a that functional and that can be played in just few minutes following an exercise in the article. This exercise made me realize it take just one simple Idea to start.

the article basically indicates the different definitions of what a game is interns of what game design fundamentals. Find out more >  What is a game Anyway? 

The game I made



Game objective 

  • The objective of the game is to win the race by collecting no more than 20 points, Each time a player collects more than 20 points the game will restart for them and the other play will continue playing 

Rules 

  • collect 20 points
  • once you have 20 points you can not collect no more, Instead jump over numbers rather than collecting them in other words avoid touching the numbers on your way 
  • the game starts on the count of 1, 2, 3, and GO!
  • The game ends when the winner reaches at the "WELL-DONE" zone and winner will be announced 


the article basically indicates the different definitions of what a game is interns of what game design fundamentals. Find out more >  What is a game Anyway? 


Article two 

This article talks about the methods used which are brainstorming, scamper, Ramsey and concentration. the writer talked about the importance and experiences of each method and also each methods problems. This article was focused on generating ideas in a variety of different and what to consider. Find out more bout this article. The organic nature of game ideation       



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Comments

  1. Hey Abdi,

    It was an interesting read on your thoughts about game design and how you personally defined what a game is to you. The game that you created also shows that anyone can make a game no matter how simple it is and that can be really inspiring for some. I feel that you understand intricacies of game elements and I can't wait to see the game that you make for this module!

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  2. Hi Abdi! It's really awesome how you created your own simple game, it made your blog 1000 times more fun to read. I can't wait to see what your game project will turn out. I feel like anyone can make a game into anything. You see people making real life games such as football, basketball etc into actual online games which you can play which I find bizarre.

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