Doing this second tutorial was very challenging, I anticipated it to be real easy in the first tutorial but that was not the case when I started doing the second tutorial. Problems started when I was doing the first tutorial because I didn't save my work properly and that had a massive impact on me when I started doing the second tutorial.
I completed the first tutorial and saved all three parts in one scene file instead of saving each part separately because I didn't know how to save files separately so when I started doing Tutorial 02 I decided to fix that problem but ended up creating a completely separate folder for each scene instead of just saving them as separate scene files which are all in one folder.
After I overcame that first problem then I ran into multiple other problems.
The Image above is the is the game view control bar, I struggled to understand why the game was on full screen when I wanted to make some chances in the game scene then figured out I had the "maximize on play" option checked and had to unchecked to solve the problem.
What I learned and how I think it went
I learned a lot about Unity Layout as I have spent a lot of time on it, I learned about the Project Window, Scene View, Inspector, Hierarchy and play mode.
Project Window: is where we store all the files and assets
Scene view: is where we see the game world
Inspector: is the transform component carries all the data
Play mode: is where we view our game
- I learned to how set up the project and Import assets and files
- I learned how to place objects in the game scene
- I learned how to change Unity layout
- I learned how to move around the scene
- I learned how to take control of the vehicle
- I learned how to create empty folders to organised things around
- I earned about a method called Translate vs Rotate which is used to rotate the vehicle against a certain access
- I learned how to turn the vehicle to go in reverse
- I learned about unity Input method
I feel like I am a lot more conformable using Unity and If ever came across those difficult issues I will overcome them easily and I am looking forward to learn and create my own game.
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